MyHomeLife Magazine

Play Together, Stay Together

Dust off those dice, stir up a snack–and let the games begin!

Story by Jody Lutterman

 

Game night is re-emerging as one of America’s favorite pastimes. TD Monthly, the trade magazine of the toy and game industry, reports that the $870 million board game industry experienced a 65 percent increase in 2003 alone. Because most families typically have hectic schedules, penciling in a little hoopla can be a welcome relief. In addition to enjoying quality interaction and frequent laughs, games can build math and communication abilities. Practicing life skills, such as patiently waiting for a turn and winning or losing gracefully, is always beneficial.

If you find it difficult to coordinate everyone’s schedule, mark your calendar well in advance just as you would for any other important event or activity. A reserved space helps prevent other activities from canceling your evening together. If there seems to be a day of the week or month that is typically open, book it several months ahead of time.

Families in the 21st century aren’t alone in their struggle to find time for fun. Evidence of board games has been uncovered in the unlikeliest of places—Egyptian burials dating back to 3500 B.C. Early civilizations still made time to relax and enjoy one another even while building cities and creating one of the world’s greatest empires (hardly an environment for leisurely nights spent with the family).

The board game, as we know it, became widely popular in the early 20th century when there was more disposable income and more idle hours than in the past. After World War II, the famous titles we still embrace today—such as Scrabble®, Clue®, Candy Land® and Yahtzee®—were created. Monopoly®, another classic from the Depression era, ironically earned Charles Darrow the honor of being the first millionaire board game designer after he sold his patent to Parker Brothers (but the sum wasn’t paid in pastel paper money). The game is now printed in 26 languages and sold in
80 countries.

All that card drawing and “do not pass go, do not collect $200” could make the average person hungry. Besides, what are games without munchies? Food enhances the playing experience. It can lure even the biggest cynic to the game table. Try fixing a simple snack that everyone will enjoy. You can even prepare it ahead of time so there are no dishes to do or messes to clean when the night is over. Popcorn will always be a favorite, but you can vary the menu with a Tropical Snack Mix that’s packed with nuts, dried fruit bits and popcorn. (While you’re in the tropical mood, why not give the evening a theme? Wear leis or Hawaiian shirts to the table and don’t forget to slip on those flip-flops.)

Although fun is reason enough to make game night a priority, remember all the valuable lessons that can be learned as you play. In addition to building unity and a sense of teamwork among family members, most games offer a “consequence” based on the player’s decision. This could open a great opportunity to talk through the acceptance of outcome based on choices (for example, if I choose this space, I might make less money). Your children would be astounded if they knew how much they were learning just by rolling the dice or spinning the wheel. If the weather cooperates, consider moving outside for a round of basketball, softball or football. Revive an oldie (but goodie) such as Kick the Can or Red Rover. It is rewarding to teach your children the games that entertained you as
a child.

It won’t take long for game night to become a family tradition, but getting everyone to participate the first time might take a little coaxing. To help you make your case, we’ve suggested a few favorites.

Apples to Apples®
True to its name, this game is as easy as comparing apples to apples. Players offer the card in their hand they think best describes the card played by the judge, who selects the winner of each round by the best match. Each takes a turn judging, so everyone has an equal chance to win! Ages: 12+ [Out of the Box Publishing; target.com]

Uno Attack®
The UNO of the past is revived with new twists; cards instruct players to “discard all” or “swap hands.” Instead of drawing cards from a pile, players must hit the “attack” button and wait to see how many cards shoot out from the electronic card launcher. Fast and furious — this is not your ordinary card game! Ages: 7+ [Mattel; walmart.com]

Cranium™
Combine Pictionary®, trivia and charades, throw in a little sculpting clay, and you’ve got Cranium™! But fair warning—it may cause you to do embarrassing things in front of your teenagers, such as humming Beatles tunes. Ages: teen to adult / Cadoo version for 7+ [Cranium, Inc.; target.com]

Cranium Cariboo™
Track down treasures in an old-fashioned hunt with shape and color clues. Although geared toward younger children, even parents enjoy looking for hidden fortunes. Ages: 3+ [Cranium, Inc.; walmart.com]

Cranium Whoonu™
The ultimate “I-didn’t-know that-about-you” game uncovers amusing personal facts while using “what’s-your-
favorite-thing” type questions. Ages: 8+ [Cranium, Inc.; walmart.com]

Growing up addicted to board games makes Jody Lutterman an expert on family game night. Though her siblings are now grown, the tradition has helped them “stay together”—pulling out their favorites whenever the chance arises.

   
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